//
//  StartScene.h
//  SpaceStorm
//
//  Created by 祥 雍 on 13-4-15.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"

@interface StartScene : CCLayer
{
    CGSize size;
    CCMenu*		menu; 
}

+(CCScene *) scene;
-(void) initBackGround;
-(void) initHead;
-(void) initMenu;
-(void) initInfo;


- (void) onBaseButton:(id)sender;
- (void) onFleetButton:(id)sender;
- (void) onPlotButton:(id)sender;
- (void) onCaptainButton:(id)sender;
- (void) onHangarButton:(id)sender;
- (void) onUniverseButton:(id)sender;
-(void) checkBackgroundMusic:(ccTime)aTime;

@end
